The single-chip computer board Arduino is small in size but vast in scope, capable of being used for electronic projects from robotics through to home automation. The most popular embedded platform in the world, Arduino users range from school children to industry experts, all incorporating it into their designs.
Arduino Development Cookbook comprises clear and step-by-step recipes that give you the toolbox of techniques to construct any Arduino project, from the simple to the advanced.
Each chapter gives you more essential building blocks for Arduino development, from learning about programming buttons through to operating motors, managing sensors, and controlling displays.
Throughout, you'll find tips and tricks to help you troubleshoot your development problems and push your Arduino project to the next level!
What You Will Learn
- Read data from sensors and take action based on the environment
- Use the Arduino to turn on lights, write to screens, or play light shows
- Manipulate motors and other actuators to control the movement of different objects
- Set up electronic circuits on a breadboard to interact with the Arduino
- Explore hacks to push your project to the next level
- Make your projects wireless and make them communicate with the computer
Want to create devices that interact with the physical world? This cookbook is perfect for anyone who wants to experiment with the popular Arduino microcontroller and programming environment.
You will find more than 200 tips and techniques for building a variety of objects and prototypes such as toys, detectors, robots, and interactive clothing that can sense and respond to touch, sound, position, heat, and light.
You don’t need to have mastered Arduino or programming to get started. Updated for the Arduino 1.0 release, the recipes in this second edition include practical examples and guidance to help you begin, expand, and enhance your projects right away—whether you’re an artist, designer, hobbyist, student, or engineer.
- Get up to speed on the Arduino board and essential software concepts quickly
- Learn basic techniques for reading digital and analog signals
- Use Arduino with a variety of popular input devices and sensors
- Drive visual displays, generate sound, and control several types of motors
- Interact with devices that use remote controls, including TVs and appliances
- Learn techniques for handling time delays and time measurement
- Apply advanced coding and memory handling techniques
Many electrical and computer engineering projects involve some kind of embedded system in which a microcontroller sits at the center as the primary source of control.
The recently-developed Arduino development platform includes an inexpensive hardware development board hosting an eight-bit ATMEL ATmega-family processor and a Java-based software-development environment. These features allow an embedded systems beginner the ability to focus their attention on learning how to write embedded software instead of wasting time overcoming the engineering CAD tools learning curve. The goal of this text is to introduce fundamental methods for creating embedded software in general, with a focus on ANSI C. The Arduino development platform provides a great means for accomplishing this task. As such, this work presents embedded software development using 100% ANSI C for the Arduino's ATmega328P processor.
We deviate from using the Arduino-specific Wiring libraries in an attempt to provide the most general embedded methods. In this way, the reader will acquire essential knowledge necessary for work on future projects involving other processors. Particular attention is paid to the notorious issue of using C pointers in order to gain direct access to microprocessor registers, which ultimately allow control over all peripheral interfacing.
Table of Contents: Introduction / ANSI C / Introduction to Arduino / Embedded Debugging / ATmega328P Architecture / General-Purpose Input/Output / Timer Ports / Analog Input Ports / Interrupt Processing / Serial Communications / Assembly Language / Non-volatile Memory
I had noticed the problem with resetting the Arduino Due for a while and finally started looking into a solution. In detail, the Arduino Due doesn't reliably start running its sketch after power is applied. This applies when power is applied per USB or through the external power supply. If power is removed for less than five [...]
I am repeating myself over and over, but the Arduino Due is my preferred choice when it comes to quick prototyping of SAE J1939 and CAN Bus applications. It is the ease of programming and the great performance that makes it all possible. In fact, I created this application in only a few hours, mostly [...]
Arduino Sketches is a practical guide to programming the increasingly popular microcontroller that brings gadgets to life. Accessible to tech-lovers at any level, this book provides expert instruction on Arduino programming and hands-on practice to test your skills. You will find coverage of the various Arduino boards, detailed explanations of each standard library, and guidance on [...]
Lately, I had looked into the topic of Electronic Logging Devices (ELD). An ELD is electronic hardware that is attached to a commercial motor vehicle engine to record driving hours. The driving hours of commercial drivers (truck and bus drivers) are regulated by a set of rules known as the hours of service (HOS). An ELD monitors a vehicle’s [...]
First of all, my apologies for a "misleading" title that included the term "J1939 Shield." I picked the topic after noticing increased search traffic for the term. In all consequence, there is no real J1939 Shield but an Arduino CAN Bus Shield with supporting J1939 protocol stack software.As a matter of fact, there a several [...]
Basically, there are two scenarios where a CAN Bridge application is of use:1. Connecting two separate CAN Bus networks.2. Network length extension.While the first scenario is more or less self-explanatory, let's look a little closer into the network length extension: The physical CAN network length depends primarily on the CAN baud rate, i.e. the higher [...]
Just about everyone who is involved with serial communication will have his/her RS232 to USB converter. Today's PCs don't even bother to support RS232. Consequently, a USB converter is mandatory to monitor RS232 data traffic. All this appears to render the following project obsolete. However, when it comes to a protocol converter, i.e. the conversion [...]
When working on a CAN bus or SAE J1939 project, it can be extremely helpful when the expected CAN Bus data traffic can be simulated rather than connecting your system to a running vehicle or automation control. The following project does exactly that with little effort for designing CAN data frames and their frequency. As [...]
The Arduino Due is a microcontroller board based on the Atmel SAM3X8E ARM Cortex-M3 CPU. It is the first Arduino board based on a 32-bit ARM core microcontroller. It has 54 digital input/output pins (of which 12 can be used as PWM outputs), 12 analog inputs, 4 UARTs (hardware serial ports), a 84 MHz clock, [...]