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Product Description
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Features
- Original FT232RL on board
- Supports Mac, Linux, Android, WinCE, Windows 7/8/8.1/10
- 3 power modes : 5V output, 3.3V output, or powered by target board (3.3V-5V)
- 3 LEDs: TXD LED, RXD LED, POWER LED
- Functional Pins
- TXD, RXD, RTS#, CTS# : Connected to on-board pin headers
- Further Pins : Accessible per drilled holes (separate pin headers can be used for easy connection to user system; the pitch is compatible with bread boards)
Usage
- VCCIO ↔ 3.3V or 5V output (the module is powered from USB, onboard jumper should be shorted to 3.3V or 5V)
- GND ↔ GND
- TXD ↔ MCU.RX (signal direction: MCU.RX << FT232 << PC.TX)
- RXD ↔ MCU.TX (signal direction: MCU.TX >> FT232 >> PC.RX)
- RTS ↔ MCU.CTS (signal direction: MCU.CTS << FT232 << PC.RTS)
- CTS ↔ MCU.RTS (signal direction: MCU.RTS >> FT232 >> PC.CTS)
Pinout
Further Resources
- FT232R USB UART IC Data Sheet (PDF)...
- Virtual COM Port (VCP) Drivers Download...
- How To Build A GPS To USB Interface, Including A Real-Time Clock, Within Minutes
USB Complete - The Developer's Guide
Now in its Fifth Edition, USB Complete bridges the gap between the technical specifications and the real world of designing and programming devices that connect over the Universal Serial Bus (USB).
Learn how to select a USB speed, device class, and hardware for a design; communicate with devices using Visual C#; use standard host drivers to access devices, including devices that perform vendor-defined tasks; save power with USB's built-in power-conserving protocols; and create robust designs using testing and debugging tools.
This fully revised edition also covers SuperSpeed and SuperSpeedPlus (USB 3.1), wireless options, and USB OTG and embedded hosts.
Table of Contents
Introduction
1. USB Basics
2. Inside USB Transfers
3. A Transfer Type for Every Purpose
4. Enumeration: How the Host Learns about Devices
5. Control Transfers: Structured Requests for Critical Data
6. Chip Choices
7. Device Classes
8. How the Host Communicates
9. Matching a Driver to a Device
10. Detecting Devices
11. Human Interface Devices: Capabilities
12. Human Interface Devices: Reports
13. Human Interface Devices: Host Application
14. Using WinUSB for Vendor-Defined Functions
15. Using WinUSB's System INF File
16. Using Hubs to Extend and Expand the Bus
17. Managing Power
18. Testing and Debugging
19. Packets on the Bus
20. Electrical and Mechanical Interface
21. Hosts for Embedded Systems